Martial Adept vs. Magic Initiate

We're comparing the Martial Adept feat and the Magic Initiate feat. While the effect of linear fighters vs. quadratic wizards most often manifests in class design (mostly due to spell access), there’s an interesting reflection of this design in the 5e feats, which we expect to be balanced against each other.

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Druid Wild Shape Options by CR

If you run Druids by-the-book, then they can only Wild Shape into a limited number of forms that the Druid has seen: DMs have a lot of control over Wild Shape. Since the Druid doesn't get Wild Shape until Level 2, you aren't committed to allowing the player a certain number of Wild Shape options … Continue reading Druid Wild Shape Options by CR

Two-Weapon Fighting

D&D Creative Director Mike Mearls recently tweeted about revised Two-Weapon Fighting rules, including a poll about where its damage output should lie: Mechanics Any discussion regarding two-weapon fighting involves these mechanics: Two-Weapon Fighting bonus action Dual Wielder feat Two-Weapon Fighting style Let's explore these mechanics first to identify where we have wiggle room to improve … Continue reading Two-Weapon Fighting

Warforged AC

On July 23, 2018, along with the release of the Eberron setting for 5e, D&D released the Races of Eberron Unearthed Arcana, featuring updated versions of three races (Warforged, Shifter, Changeling) and one new race (Kalashtar). Today's focus is the Warforged. Integrated Protection The thematic highlight of the Warforged is its armored body. Great design … Continue reading Warforged AC

“Beast Builder” CR Calculator for Rangers and Druids

The Beastmaster Ranger has long been plagued by the squishy-ness of its animal companion. While the Revised Ranger tackled some of the action economy issues for the Beastmaster, it did not address the underlying issue: that the beast is supposed to be the highlight of the show. Shapeshifting Druids are also plagued by unimpressive beast … Continue reading “Beast Builder” CR Calculator for Rangers and Druids